Information

Scope

The fourth consecutive workshop on Character Computing presents the emerging field and the opportunities and challenges it poses. Character Computing is any computing that incorporates the human character within its context (for more details see https://www.springer.com/gp/book/9783030159535 and https://en.wikipedia.org/wiki/Character_computing). The character includes stable traits (e.g., personality), variable affective, cognitive and motivational states as well as history, morals, beliefs, skills, appearance and socio-cultural embeddings, to name a few. As the next step towards further putting humans at the center of technology, novel interdisciplinary approaches such as Character Computing are developing. The extension and fusion between the different computing approaches, e.g. Affective and Personality Computing, within Character Computing is based on well-controlled empirical and theoretical knowledge from Psychology. This is done by including the whole human character as a central part of any artificial interaction.

Character Computing has three main modules that can be investigated and leveraged separately or together: 1) character sensing and profiling, 2) character-aware adaptive systems, and 3) artificial characters

The aim of the workshop is to inspire research into the foundations and applications of Character Computing by investigating novel approaches by both computer scientists and psychologists. C2 addresses applications, opportunities and challenges of sensing, predicting, adapting to, affecting or simulating human behavior and character.

This workshop seeks to promote Character Computing as a design material for the creation of novel user experiences and applications by leveraging the evolving character of the user.

The main goal of this workshop is to:

  • Provide a forum for computer science, technology, and psychology professionals to come together and network for possible future collaboration
  • Share experience obtained and lessons learned from past projects to understand the current state of the art of research conducted related to Character Computing.
  • Identify challenges and opportunities the researchers faces to set up a current R&D agenda and community in this field.


C2 aims to bring together researchers and industry practitioners from both computational and psychology communities to share knowledge and resources, discuss new ideas and build foundations of possible future collaborations. The main aim is to further the research into Character Computing by discussing potential ideas, challenges and sharing expertise among the participants. The workshop will be held in a hybrid format like the conference, allowing registrants the choice to participate virtually or in-person in Salamanca (Spain).


Topics

The fourth C2 workshop invites papers on all topics related to human behavior and character states and traits (e.g., personality and affect), within but not limited to:

  • Knowledge Representation and Reasoning
  • Agent Design, personalization, and Multi Agent Systems
  • Interactive and Adaptive Systems
  • E-learning and Serious Games
  • Assistive Agents and Applications
  • Data Mining and Knowledge Extraction
  • Machine Learning and Deep Learning
  • Affective Computing and Personality Computing
  • Experimental and Applied Psychology
  • Personality, Emotion, and Motivation Psychology
  • Semantic Web Applications and Ontologies
  • Behavior Analysis and Explanations
  • User Modelling and Personalization
  • Cognitive Science and Cognitive Robotics
  • Responsible Artificial Intelligence and Artificial Intelligence for Social Good
  • Virtual Reality and Augmented Reality Applications
  • Avatar Design and Modeling
  • Natural Language Processing, Understanding, and Generation
  • Persuasive Computing and Technologies

Committee

Organizing Committee

Alia El Bolock
Department of Computer Science, German University in Cairo
Department of Applied Emotion and Motivation Psychology, Ulm University

Cornelia Herbert
Department of Applied Emotion and Motivation Psychology, Ulm University, Germany

Slim Abdennadher
German University in Cairo, Egypt


Program Committee

  • Friedhelm Schwenker. Ulm University, Germany
  • Patrick Weis, PHD, Human Factors, George Mason University, USA & Ulm University, Germany
  • Walid El Hefny, German University in Cairo, Egypt
  • Jailan Salah, German University in Cairo, Egypt

Contact

Alia El Bolock
alia.elbolock@guc.edu.eg
Department of Computer Science, German University in Cairo
Department of Applied Emotion and Motivation Psychology, Ulm University